No windows to look through or scream, almost no sound or movements around, a chair to seat without hand-rest, a light bulb pending just above head and rest of the floor immersed in darkness...really a nerve breaking environment!
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| Interrogation Chair ("Hot Seat") |
Interrogation rooms are design this was only to discourage suspects and criminals and bring them to confess crime they (might have) committed. This is kind of environment anybody could hardly manage to stay for long time by own will.
Complete isolation from rest of the world coupled with lurking eyes from darkness induces enormous terror inside human mind just like what a prey would feel during few moments before getting hunted by fierce and merciless predator in dark and thick forest.
Suspects and criminals are bound to seat and move on very limited physical area (typically a chair kept in the middle of room) but interrogators can freely move back, forth, and around them. In fact, they intrude personal comfort zone (intimate and personal zones in Proxemics) and try to break down psychological defense and normal tactics of person under scrutiny.
Under immense fear, criminals and suspects easily leak out unconscious distress body signs that exert eyes can easily catch and drill deeper into mind of persons being interrogated for direct or indirect connection with crime.
Under immense fear, criminals and suspects easily leak out unconscious distress body signs that exert eyes can easily catch and drill deeper into mind of persons being interrogated for direct or indirect connection with crime.
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